Derisor Posted June 30, 2002 Share Posted June 30, 2002 If I create a new shader, does everyone that wants to use it have to edit their shaderlist.txt just to play my map ? If not, how do I package it with my map and so on? Link to comment Share on other sites More sharing options...
alienprotein Posted June 30, 2002 Share Posted June 30, 2002 You will add it to your PK3 file, with any other custom textures, models, sounds, map, ect.. For a good example you can open up assets0.pk3 with winzip, and have a look see. Link to comment Share on other sites More sharing options...
Xcom Posted June 30, 2002 Share Posted June 30, 2002 And don't add shaderlist.txt. It is used by the tools only and therefore not necessary for the game. Link to comment Share on other sites More sharing options...
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