Derisor Posted June 30, 2002 Share Posted June 30, 2002 Greetings. Ive been looking into scripting and I can see how to show or hide an objective but how does one put that objective on the padd ? inotherwords, how is it defined? TIA: Link to comment Share on other sites More sharing options...
Derisor Posted June 30, 2002 Author Share Posted June 30, 2002 Oh and how is a script started ? How do I fire it off that is. Link to comment Share on other sites More sharing options...
RichDiesal Posted June 30, 2002 Share Posted June 30, 2002 As for the script itself, no idea. As for firing it off... you can either use a target_scriptrunner (I think it's a target anyway...) targetted by a trigger OR you can add the key spawnscript to an NPC to get him to run his script when he is spawned. Link to comment Share on other sites More sharing options...
volrathxp Posted July 1, 2002 Share Posted July 1, 2002 create a trigger brush that the player will walk through that will fire off a target_scriptrunner. as for the script itself... you'll obviously need to modify the objectives.sp file and modify one the stock objectives. mainly because no one's figgered out how to actually add objectives to that list from what i know. try this to set your objectives though set ( /*@SET_TYPES*/ "SET_OBJECTIVE_SHOW", /*@OBJECTIVES*/ "KEJIM_POST_OBJ1" ); the KEJIM_POST_OBJ1 is the name of the objective in the objectives.sp file Link to comment Share on other sites More sharing options...
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