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Fine Tunin'


Sniper Wolf

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Hey if anyone here would like to partake in mah uvwmapping and fine tuning process of mah model their more than welcome. I would need someone who can actually uvmap because I did an ok job but I didn't get every spot mapped and when I run the model in game the arms are goofed up a little (as in they disconnect from the body when they swing and the heavy saber stance is crooked). Another little problem is that I don't know how to delete the maps already applied to the model (since I edited the jedi trainer model and when I open the model it always says Missing Maps: jeditrainer_face.tga and stuff of the sort) and of course you'd get credit for the model too. Anyone who is experienced and who is interested, drop me a line at Ataris1123 on AIM or snig1123@hotmail.com

Thanks again for your support

- Wolf :jawa

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Well if no one wants to help >.<

Can someone just tell me how to get rid of the mapping of the character from the beginning? As I mentioned earlier, I am using the jedi trainer as a base to my model (for the hands and feet, everything else is made by me, just kept those for the uniformity of all the models) and it seems that they still have parts of the jedi trainer mapped onto them and I can't get them off. Can someone help? Thanks

- Wolf :jawa

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Do you want to get rid of the UVW mapping or the material?

 

the uvw map just assigns texture coordinates to specific poly's, if you're noticing that there is something wrong because you can see the wrong texture then that's a material problem.

 

If the problem is manifesting in-game then you need to look at the skin_default file as that's what the game uses to determine which textures are allocated to which mesh objects.

 

If it's within max I suggest you select all the objects that you're worried about, call up the material browser, select the material you want to use and click "assign to selection". That should get rid of any other material problems.

 

If the problem really is a UVW problem just select the problem object and apply a new UWV map modifier, any old data will be overwritten.

 

(Edit, Spelling Phrasing)

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