Derisor Posted July 3, 2002 Posted July 3, 2002 Greetings. Im building a rather large level and would like to permanently have a few brushes on my map that enclose large partitions of the map. I want them because then whenever i reopen my map I can select one of these brushes and region it. So, questions. Is there a brush tex that is basically zero impact on the engine that I can put a bunch of other brushes inside and have the game render all correctly ?
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