Derisor Posted July 3, 2002 Share Posted July 3, 2002 Greetings. Im building a rather large level and would like to permanently have a few brushes on my map that enclose large partitions of the map. I want them because then whenever i reopen my map I can select one of these brushes and region it. So, questions. Is there a brush tex that is basically zero impact on the engine that I can put a bunch of other brushes inside and have the game render all correctly ? Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 3, 2002 Share Posted July 3, 2002 Caulk? Link to comment Share on other sites More sharing options...
Derisor Posted July 3, 2002 Author Share Posted July 3, 2002 No no .. tat wouldnt work . Link to comment Share on other sites More sharing options...
Xcom Posted July 3, 2002 Share Posted July 3, 2002 nodraw? Link to comment Share on other sites More sharing options...
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