[JO]Master Yoda Posted July 3, 2002 Share Posted July 3, 2002 Hi, I just registered. Im new to mapping , i made a test map. And whenever i try to compile to using Fastvis (NoLight) I get the error , Sof2Map Has Caused an Error In Kernal32.dll Sof2map will now close. If error continues try restarting your computer. I tryed restarting still got the same error. Any help would be appreciated :fett: Link to comment Share on other sites More sharing options...
Xcom Posted July 3, 2002 Share Posted July 3, 2002 Hm, does this also happen with FullVis(Extra) and Novis_Nolight? Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 In Novis NoLight it doesnt do it but in Full Vis extra it does Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 3, 2002 Share Posted July 3, 2002 If FullVis(extra) does the error, you'll need to ship your map to someone else for the final version... Link to comment Share on other sites More sharing options...
RichDiesal Posted July 3, 2002 Share Posted July 3, 2002 Well he's just narrowing down the problem... obviously it's something about the VIS process causing the crash... but what, hmmm... Link to comment Share on other sites More sharing options...
Xcom Posted July 3, 2002 Share Posted July 3, 2002 Is your map like plain,small,simple room with nothing in it, basically 4 walls, floor and ceiling? If so then it might explain the error. In this case, just select all brushes and shift your map to the center of the world (or just add a structural brush to your map). If not, I wouldn't have a clue. Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 My map is a room with a platform with a ladder leading up onto it. Lol not much, its a test. This is what it says. maps/practice.map SoF2Map v1.0c © 200 Raven Software Inc. ---- BSP ---- SetQdirFromPath: no 'base' in X@ C:\Program Files\Lucas Arts\Star Wars JK II Jedi Outcast> C:\PROGRA~1\LUCASA~1\STARWA~2\GAMEDATA\TOOLS\sof2map -vis C:\PROGRA~1\LUCASA~1\STARWA~2\GAMEDATA\\base/maps/practice.map SoF2Map v1.0c © 2000 Raven Software Inc. ---- Vis ---- C:\Program Files\Star Wars JK II Jedi Outcast> C:\PROGRA~1\LUCASA~1\STARWA~2\GAMEDATA\TOOLS\\sof2map -light -extra C:\PROGRA~1\LUCASA~1\STARWA~2\GAMEDATA\\base/maps/practice.map SoF2Map v1.0c © 2000 Raven Software Inc. ---- Lighting ---- Extra Detail Tracing SetQdirFromPath: no 'base' in *Untypable Letters* Some where in the middle the error pops up. Link to comment Share on other sites More sharing options...
RichDiesal Posted July 3, 2002 Share Posted July 3, 2002 Hmmm... do you have your basepath set right in File-Project Settings? Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 3, 2002 Share Posted July 3, 2002 speaking of ladders, is it possible to make a ladder you can climb? Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 Errr What Should The Path Be set to? Yes it is possible to make a climbable ladder. 1. Make a Ladder with brushes. 2. Make a brush a little taller than the ladder and wider covering the ladder completely. 3. Go into System textures. and find the ladder texture. 4. Label the Texture sorrunding the ladder the ladder texture. Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 3, 2002 Share Posted July 3, 2002 Thank you! Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 Errr What Should The Path Be set to? Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 3, 2002 Share Posted July 3, 2002 i would think your gamedata/base/maps folder Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 Yep Its Set To That... Link to comment Share on other sites More sharing options...
RichDiesal Posted July 3, 2002 Share Posted July 3, 2002 Basepath should be just to GameData/base... not to maps... Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 Woops, Base is set to base Maps is set to maps. I still get the errors Link to comment Share on other sites More sharing options...
[JO]Master Yoda Posted July 3, 2002 Author Share Posted July 3, 2002 ** Sighs ** I still get the error someone help please.... Remember Im a Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.