nasty130 Posted July 3, 2002 Share Posted July 3, 2002 Howzit. My nick is stuffed up. This is actually Zeus and you can get my new map at http://www.jedioutcastmaps.com , I worked really hard on it. Post your comments here. Thanks a lot Zeus Link to comment Share on other sites More sharing options...
Derisor Posted July 3, 2002 Share Posted July 3, 2002 Well, include a DIRECT link to the map file and you will get more response. Many of us dont want to wade through filed looking for the one the user wants us to try. Lazy but true. Link to comment Share on other sites More sharing options...
The Truthful Liar Posted July 3, 2002 Share Posted July 3, 2002 sigh... here: http://www.jedioutcastmaps.com/file.php?id=357 Looks like alot of fun Link to comment Share on other sites More sharing options...
volrathxp Posted July 3, 2002 Share Posted July 3, 2002 damn it's hard too! great map tho. fun fighting the reborns in the spinning thingy! Link to comment Share on other sites More sharing options...
Graphicsgod Posted July 4, 2002 Share Posted July 4, 2002 WHAT IN gods NAME!?!?!!! ..... OH.... Uh... um,.... LOoks... ok.. I guess.... . Link to comment Share on other sites More sharing options...
Derisor Posted July 4, 2002 Share Posted July 4, 2002 Hey man ... liked the level. Tell me something. HOW did you get objectives on the data pad?????? Link to comment Share on other sites More sharing options...
Dark Cloak Posted July 4, 2002 Share Posted July 4, 2002 *hopshops* How did you make the Weequay have the lightsaber?? Link to comment Share on other sites More sharing options...
RichDiesal Posted July 4, 2002 Share Posted July 4, 2002 /me bets it was scripting Probably: set ( "SET_WEAPON", "WP_SABER" ); set ( /*@SET_TYPES*/ "SET_SABERACTIVE", "ON" ); Link to comment Share on other sites More sharing options...
patchx Posted July 4, 2002 Share Posted July 4, 2002 excellent level, really fun though the psycho merry-go-round thingo made me feel like i was gonna barf kewl scripting too, i didnt know how to set force powers for npc's till i checked out those ones -patch Link to comment Share on other sites More sharing options...
Derisor Posted July 5, 2002 Share Posted July 5, 2002 Id still like to know how you got objectives onto the datapad. Link to comment Share on other sites More sharing options...
nasty130 Posted July 5, 2002 Author Share Posted July 5, 2002 You can set objectives by creating scripts. Use the JK2 Editing Tools ver 2.0 to do the job. I'm glad you all enjoyed it. Just post any questions about the map here and I will try and help you out. Have fun and may the force be with you Zeus Link to comment Share on other sites More sharing options...
RichDiesal Posted July 5, 2002 Share Posted July 5, 2002 Question nasty... did you actually create a new objectives.sp or just modify the existing 58 point one? Link to comment Share on other sites More sharing options...
Derisor Posted July 5, 2002 Share Posted July 5, 2002 Ok, scripts. I figured that out for myself. The question is, we have NO EXAMPLES of how it is done. If you could send me a script that sets objectives, I would be indebted to you. Ive read every blasted script I could find and used grep in them extensively and no dice. Not even XCom knew how to do it. Link to comment Share on other sites More sharing options...
RichDiesal Posted July 5, 2002 Share Posted July 5, 2002 Evidently, you didn't figure out much. Open SPscripts.zip (came with second tool release) and look at bespin_platform/player_setup.txt Copy the objectives.sp file from assets0 into your SP mod's strip/ directory Edit the objectives how you want them and queue the ones you modified in scripting... As of yet, there is no way (that I know of) to create your own objectives.sp, but I'm sure that will change at some point in the future. Link to comment Share on other sites More sharing options...
Derisor Posted July 5, 2002 Share Posted July 5, 2002 I know all that man. I was hoping he found a way to create them anew. Link to comment Share on other sites More sharing options...
RichDiesal Posted July 6, 2002 Share Posted July 6, 2002 Well you said they gave us no examples of scripts setting objectives... when in fact they gave us every script they used. Link to comment Share on other sites More sharing options...
nasty130 Posted July 6, 2002 Author Share Posted July 6, 2002 Sorry guys. I didn't work out how to create my own one, but using an old one does the job (objectives that is) Link to comment Share on other sites More sharing options...
Demolisher Posted July 12, 2002 Share Posted July 12, 2002 I was hoping to find a thread on this level . duuuuuuuuuuuuuuuuuuuuuuuuuuuuuudde, this level is too hard!! :eek: It makes Jedi Knight II single player itself look easy. Rockettroopers and reborn at the same time?! Fighting a reborn while 10 guys are shooting at you?? I could go on. You should've called this one house of madness instead!! The level looks nice, eventhough it's ridiculously super impossibly hard; the sky needs to be fixed though. Link to comment Share on other sites More sharing options...
Green Hornet Posted July 12, 2002 Share Posted July 12, 2002 wow your map is awesome. one of the best sp maps there are (no joke). is there another. thats one of the only ones ive had fun playing great job! Link to comment Share on other sites More sharing options...
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