skater_craigd Posted July 4, 2002 Share Posted July 4, 2002 well, in milkshape 3d, istarted to model Qui-gon-jinn, but my subscription ran out, soo iv started to learn GMAX, imodel i simple little alien head from a tutorial... so ive learned the VERY basics of the program and did i little of the animating wiv im and so on. but iwas wondering if sumone here, would mind helping me on how to start on the qui-gon-jinn models head?? cause in the tutorial u had a starting block, but from a plain square wer do i go from there... id really appreciate help, thanks again loads, craig Link to comment Share on other sites More sharing options...
Twisted Vertex Posted July 4, 2002 Share Posted July 4, 2002 Here is acouple of links... http://www.3dstudio.com http://www.3dluvr.com In one of these site is a modle on low polygon heads. From the top of my head, you should be using a divde, Exturde, and turn..relgiously. Link to comment Share on other sites More sharing options...
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