skater_craigd Posted July 4, 2002 Posted July 4, 2002 well, in milkshape 3d, istarted to model Qui-gon-jinn, but my subscription ran out, soo iv started to learn GMAX, imodel i simple little alien head from a tutorial... so ive learned the VERY basics of the program and did i little of the animating wiv im and so on. but iwas wondering if sumone here, would mind helping me on how to start on the qui-gon-jinn models head?? cause in the tutorial u had a starting block, but from a plain square wer do i go from there... id really appreciate help, thanks again loads, craig
Twisted Vertex Posted July 4, 2002 Posted July 4, 2002 Here is acouple of links... http://www.3dstudio.com http://www.3dluvr.com In one of these site is a modle on low polygon heads. From the top of my head, you should be using a divde, Exturde, and turn..relgiously.
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