Kyle_KatarnJedi Posted July 5, 2002 Share Posted July 5, 2002 My map is gone...zip...I complied it and editied it 3 times...now when i go to open it I get a BLANK MAP!!!! HELP PLEASE... This is what the console says! Map_LoadFile: C:/Program Files/LucasArts/Star Wars JK II Jedi Outcast/GameData/base/maps/templeofdooku.map SourceSafe: Opening... Ready SourceSafe: Closeing... Ready Loading bespin/door01...done. Loading skies/yavin...failed. Trying Shader... success, shader: "C:\PROGRA~1\LUCASA~1\STARWA~1\GAMEDATA\\base/shaders/skies.shader" ** Replacing skies/yavin with skies/yavin ** Loading yavin/grass...done. Loading yavin/gardenwall3...done. Loading yavin/s_rock2...done. Loading yavin/paved...done. Loading yavin/hangfloor...done. Loading yavin/grassdrytran1...done. Loading yavin/hangar_floor...done. Loading yavin/lift_floor...done. Loading bespin/door02...done. No worldspawn in map. Map_New Link to comment Share on other sites More sharing options...
RichDiesal Posted July 5, 2002 Share Posted July 5, 2002 Well you obviously deleted worldspawn somehow. Which is incidentally the absolute worst thing you could ever do... you'll need to open up your MAP in a text editor (say for example...notepad) and fix it. Your map should generally (though it will be a LOT longer than this) be in the form: { general worldspawn properties (entity 0) { brush 0 } { brush 1 } { brush 2 } {...remaining brushes...} } { entity 1 } { entity 2 } {...remaining entities...} You need to make sure the brackets are in that format... that's the only way to fix it. Link to comment Share on other sites More sharing options...
Kyle_KatarnJedi Posted July 5, 2002 Author Share Posted July 5, 2002 I went and redid it...it was eaiser! Link to comment Share on other sites More sharing options...
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