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Modeling Question, simple Q need answer


PIo Koon

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hey

 

well i was talking to the person who is going to unwrap my model but we ran into a question

 

does it matter if u map the model BEFORE or AFTER boning the model and weighing the mesh? i really need this answerd ASAP so someone plz answer..thankx

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Now that depends entirely on how you UVW map your model...

For example, if you're lucky enough to use DeepUV, no such hassle. Also, doing a basic UVW map using just the normal max functions shouldn't mean having to collapse your mesh...only making changes to the actual mesh should make that neccessary.

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Fine, the way I UVW map is:

1. Select Mesh

2. Secect faces that want to be mapped as a unit.

3. Apply UVW map.

4. Edit the Map gizmo

5. Apply unwrap UVW.

6. Scale and move the points.

7. Collapse

8. Goto 2.

 

If anyone has a better way that doesn't use a plugin I don't have I'm all ears.

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