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Jk2 Compilation of Source Code


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Could someone please post a detailed explanation of how to set up the source code and Jedi Knight so that I can run my modified version of the code?

 

I've been searching all over the web and this forum and found lots of contradicting info that's just compounding my problems, I'd really appreciate it if someone could talk me through it from installation onwards.

 

Thanks

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I've read the Resources and Help one, but I still cannot get the program to load the dlls or VMs, can some one give me a command line argument for the short cut to run it (like for Q3 - C:\quake3\quake3.exe +set sv_pure 0 +set fs_game "MH MWars/code/Mod" +map q3dm1 +set vm_cgame 0 +set vm_game 0 +set vm_ui 0 + set sv_cheats 0).

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