comedyofjustice Posted July 6, 2002 Share Posted July 6, 2002 say i wanted to make a hall with panels, triggered by switches located elsewhere, that when triggered explode and kill players near the panels. I can do all that. Is there any way to make the panels respawn so that they can be retriggered later without having to restartthe map? Link to comment Share on other sites More sharing options...
Altimira Posted July 7, 2002 Share Posted July 7, 2002 no, i dont think you can. But you can use a whole bunch of exploding fxrunners. have a button activate them and then have it also activate a trigger_hurt. Link to comment Share on other sites More sharing options...
comedyofjustice Posted July 7, 2002 Author Share Posted July 7, 2002 how would you do that Link to comment Share on other sites More sharing options...
Altimira Posted July 7, 2002 Share Posted July 7, 2002 well, the panels wouldnt break into peices, but you'll get an explosion. for every panel, make a fxrunner on the side of it (right click->fx->fxrunner) then set the direction. Enter a key 'fxfile' and value as one of these There are some tutorails on this if you dont get it. then have a button targeted to the fxrunner(s) and to a trigger_hurt ( but i think there is a way to make the fxrunner itself hurt you). the problem with a trigger hurt, is that it wont turn off and let me tell you that it can get very tricky. i suggest go to Rich Diesals tutorials. Link to comment Share on other sites More sharing options...
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