dycro Posted July 7, 2002 Share Posted July 7, 2002 Hello. I will introduce myself. I'm dycro. A newbie with map making. So i have a few questions. You know that stupid newbie ones:rolleyes: Sorry for the bad english ( i'm dutch) Guestions: 1: How do i let the player begin with no weapons. 2: How do i put a saber somewere on the ground (like in the temple of count dooku level) 3: How do i make an elevator that can go 2 or 3 levels up in stead of 1? bye. Link to comment Share on other sites More sharing options...
DukeSkywalker Posted July 7, 2002 Share Posted July 7, 2002 1. make sure that the option "NOWEAPONS" in the info_player_start entity is checked... 2. rightclick in the 2d-view and choose weapon/weapon_saber 3. no time anymore... :D Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 7, 2002 Share Posted July 7, 2002 By going up those floors, do you want them to stop on those floors or just go from 1-3? Link to comment Share on other sites More sharing options...
dycro Posted July 7, 2002 Author Share Posted July 7, 2002 Ehh. That you can choose from : 1 ,2 or 3 Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 7, 2002 Share Posted July 7, 2002 func_trains with path corners at every floor and a wait timer of maybe 5 seconds at each point? Link to comment Share on other sites More sharing options...
dycro Posted July 7, 2002 Author Share Posted July 7, 2002 thnx:) Link to comment Share on other sites More sharing options...
Takeoffyouhoser Posted July 7, 2002 Share Posted July 7, 2002 why not just have two sets of switches. Make one control the elevator up, then the other only makes it go down...this way its a bit more realisistic then waiting 5 seconds per floor Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 7, 2002 Share Posted July 7, 2002 nah i tried two swithces for going up 1 floor it doesn't work the func_train does, just did it in my map... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.