dycro Posted July 7, 2002 Posted July 7, 2002 Hello. I will introduce myself. I'm dycro. A newbie with map making. So i have a few questions. You know that stupid newbie ones:rolleyes: Sorry for the bad english ( i'm dutch) Guestions: 1: How do i let the player begin with no weapons. 2: How do i put a saber somewere on the ground (like in the temple of count dooku level) 3: How do i make an elevator that can go 2 or 3 levels up in stead of 1? bye.
DukeSkywalker Posted July 7, 2002 Posted July 7, 2002 1. make sure that the option "NOWEAPONS" in the info_player_start entity is checked... 2. rightclick in the 2d-view and choose weapon/weapon_saber 3. no time anymore... :D
Wes Marrakesh Posted July 7, 2002 Posted July 7, 2002 By going up those floors, do you want them to stop on those floors or just go from 1-3?
Wes Marrakesh Posted July 7, 2002 Posted July 7, 2002 func_trains with path corners at every floor and a wait timer of maybe 5 seconds at each point?
Takeoffyouhoser Posted July 7, 2002 Posted July 7, 2002 why not just have two sets of switches. Make one control the elevator up, then the other only makes it go down...this way its a bit more realisistic then waiting 5 seconds per floor
Wes Marrakesh Posted July 7, 2002 Posted July 7, 2002 nah i tried two swithces for going up 1 floor it doesn't work the func_train does, just did it in my map...
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