bankska Posted July 8, 2002 Share Posted July 8, 2002 I am trying to make it so that to kick it is just forward + jump, rather than forward + jump + jump. I can't seem to find the code that impacts this. If someone could point me to the right file I would be appreciative. Link to comment Share on other sites More sharing options...
Dest Posted July 8, 2002 Share Posted July 8, 2002 Search for this if (PM_GroundDistance() <= 80 && pm->ps->velocity[2] > 200) change to this if (PM_GroundDistance() <= 80) Link to comment Share on other sites More sharing options...
Lord Nodata Posted July 11, 2002 Share Posted July 11, 2002 and WHAT file would I search for that in? Link to comment Share on other sites More sharing options...
Dest Posted July 11, 2002 Share Posted July 11, 2002 bg_pmove probably Link to comment Share on other sites More sharing options...
Zey Posted July 13, 2002 Share Posted July 13, 2002 Dest do u know everything? Mr. FixIt : Send me a pm msg in irc when u become alive mate. Concerning my ideas Cheers Zey Link to comment Share on other sites More sharing options...
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