James Brophy Posted July 9, 2002 Share Posted July 9, 2002 How do you make chat binds?!!! Link to comment Share on other sites More sharing options...
Hanch Saode Posted July 9, 2002 Share Posted July 9, 2002 I haven't got the slightest idea...unless it is the same way as in the other fps CounterStrike where it is: bind "x" "say xxxxxxxx" without those """ and where x obviously being the stuff u want to bind! Try it, and see if it works...I haven't done so myself yet... :| Link to comment Share on other sites More sharing options...
thaumaturgy Posted July 9, 2002 Share Posted July 9, 2002 Ya, that's pretty much the syntax: /bind [key] "[command][variable];" So for example, if I wanted to bind a key that changed my name, it might look like: /bind m name "Bob The Wonder Dog"; The quotation marks are to contain long strings with spaces, like the name above. It can also contain multiple arguments, like so: /bind p "model luke/default; color1 3"; The above binds the "p" key to change the player model to Luke Skywalker and to change his saber color to green. Link to comment Share on other sites More sharing options...
Yoda_623 Posted July 9, 2002 Share Posted July 9, 2002 If you mean like making phrases that are already typed and bound. The command is bind <key> say "phrase". Link to comment Share on other sites More sharing options...
James Brophy Posted July 9, 2002 Author Share Posted July 9, 2002 Thank you guys! Link to comment Share on other sites More sharing options...
Hanch Saode Posted July 9, 2002 Share Posted July 9, 2002 Cool!! This is the first time I help someone in this forum! kewl... Link to comment Share on other sites More sharing options...
Beefotron X Posted July 9, 2002 Share Posted July 9, 2002 Another couple of good commands are these: tell_attacker tell_target Use these in place of "say" in your bind commands when you want the message to be said only to the person who last attacked you, or the person who was last under your crosshair. Link to comment Share on other sites More sharing options...
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