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superdude201

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You can use anything you want.

 

Save the texture as either:

 

1) 32-bit TARGA (.tga)

-or-

2) 24-bit JPEG (.jpg)

-- Must be saved in a non-progressive format (i.e. Baseline or Baseline Optimized)

 

 

The texture's dimensions must also be in powers of two up to 1024. For example, the sides can be 4, 8, 16, 32, 64, 128, 256, 512, or 1024 in any combination (8x8, 128x1024, etc).

 

Make a directory inside base/ called textures/ (if it's not already there) and then make a texture inside that directory with the name of the textureset you want to use.

 

(for example, for kamino, one of my textures was textures/duel_kamino/platform.jpg)

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