Lord Ignasius Posted July 13, 2002 Share Posted July 13, 2002 I am making a mod that uses .npc files to create new npc's. What I want to do is have mp recognize them. If it is possible I would then make a new menu that would replace the bot menu Link to comment Share on other sites More sharing options...
Lord Ignasius Posted July 13, 2002 Author Share Posted July 13, 2002 Please someone like Dest at least tell me if it is possible, which I think it is. If it is then how hard would it be. Link to comment Share on other sites More sharing options...
Jaii der Herr Posted July 13, 2002 Share Posted July 13, 2002 It is possible. Althoug I don't really understand what you want to do If you want to do what I think it is very hart. If not it is also hard: You need to write a function that browses throug the npc file. And you must do the other things you want... Link to comment Share on other sites More sharing options...
Lord Ignasius Posted July 14, 2002 Author Share Posted July 14, 2002 Do you know of any tutorials on this kind of editing. Like a tutorial on getting the JO to recognize files Also What I want to do is have mp recognize npc entries in .npc file and allow them to be loaded so you could have sp npcs in a mp. Link to comment Share on other sites More sharing options...
Jaii der Herr Posted July 14, 2002 Share Posted July 14, 2002 in mp you must write all those loading functions self. look for trap_FS_ funtions. And how they were used to learn writing such a funktion Link to comment Share on other sites More sharing options...
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