UltimateZeus Posted July 14, 2002 Share Posted July 14, 2002 Hi, is there anyway to find leaks in your map. I click on find next leak under the misc menu in GTK and it does nothing. I know I have leaks because I can see them when using the r_showtris command Please help Link to comment Share on other sites More sharing options...
Xzzy Posted July 14, 2002 Share Posted July 14, 2002 In gtk, under the file menu, there is a "load pointfile" option. Use that and follow the huge red line to where it leaves your map. No idea why the next leak option doesn't work.. it's never done anything for me either. Link to comment Share on other sites More sharing options...
JediPunk Posted July 14, 2002 Share Posted July 14, 2002 Originally posted by Xzzy In gtk, under the file menu, there is a "load pointfile" option. Use that and follow the huge red line to where it leaves your map. I clicked "File">"Pointfile..." and nothing happened, I intentionally left a leak to see if that worked, eveidentally it doesn't... Link to comment Share on other sites More sharing options...
Xzzy Posted July 14, 2002 Share Posted July 14, 2002 sometimes entities don't find the leaks.. some maps I've done I've found huge gaping leaks but the game was still lighting properly. Put a light entity in every hall/room and it should uncover them. Also verify that a pointfile is being generated.. it should apear in the maps directory. Link to comment Share on other sites More sharing options...
Quall Posted July 14, 2002 Share Posted July 14, 2002 It also won't work if you have a huge box around the level. Sometimes when you create the bsp in jk2radient. It will point out leaks for you, and not create the bsp. Link to comment Share on other sites More sharing options...
UltimateZeus Posted July 14, 2002 Author Share Posted July 14, 2002 Thanks a lot. It works. I've found the leak now Link to comment Share on other sites More sharing options...
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