SWS_Bossk Posted July 14, 2002 Share Posted July 14, 2002 Hi guys, I seriously need some help here. I'm trying to compile a stupid small map just to learn the program, and it's giving me the following error message: ================== Running bsp command... C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Tools\\sof2map -bsp -samplesize 32 C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\\base/maps/test.map C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Tools\\sof2map -vis -fast C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\\base/maps/test.map C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Tools\\sof2map -light -extra -samplesize 32 C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\\base/maps/test.map C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools>C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Tools\\sof2map -bsp -samplesize 32 C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\\base/maps/test.map SoF2Map v1.0c © 2000 Raven Software Inc. ---- BSP ---- lightmap sample size is 32x32 units SetQdirFromPath: no 'base' in x C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools>C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Tools\\sof2map -vis -fast C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\\base/maps/test.map SoF2Map v1.0c © 2000 Raven Software Inc. ---- Vis ---- fastvis = true SetQdirFromPath: no 'base' in ðL C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools>C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\Tools\\sof2map -light -extra -samplesize 32 C:\PROGRA~1\LUCASA~1\STARWA~2\GameData\\base/maps/test.map SoF2Map v1.0c © 2000 Raven Software Inc. ----- Lighting ---- Extra detail tracing lightmap sample size is 32 x 32 units SetQdirFromPath: no 'base' in ü completed. Run time was 0 hours, 0 minutes and 0 seconds ====== Any idea why it's saying that? It's just a single room with a player_deathmatch inside it. Thanks, Bossk Link to comment Share on other sites More sharing options...
darth_micke Posted July 14, 2002 Share Posted July 14, 2002 ehm if u making a mp map u need at least two spawn points I guess...Im new at this to....but if u add one more spawn point it maybe works....who knows Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 14, 2002 Share Posted July 14, 2002 you can do with only one spawn point in mp. maybe try a info_player_start? or make sure that in project settings, the file paths are correct. Link to comment Share on other sites More sharing options...
darth_micke Posted July 14, 2002 Share Posted July 14, 2002 Hehe wes as I said Im quite new at this But I just thought....well.....your probably right....Wes btw can u plz check out my new thread "The Biggest Bug I EVER Seen" coz I think u might be of help..plz Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 14, 2002 Share Posted July 14, 2002 sure thing:) Link to comment Share on other sites More sharing options...
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