WAR_BlindSkater Posted July 16, 2002 Share Posted July 16, 2002 I made a saber model and now I need to import it into JO. I have imported it once but the Saber sticks out of kyles knee and the saber isnt held right. I figured out that I need to add tags. I think one is called Flash or something. I have no clue how to add tags. If someone could teach me how to add tags so I can import the model I will give a lot of credit to you in the read me I use 3d Studio Max 4. Thanks for any help. - WAR_BlindSkater (If you know how to do it in Milkshape please tell me maybe I can figure out how to do it in Max) Link to comment Share on other sites More sharing options...
WAR_BlindSkater Posted July 18, 2002 Author Share Posted July 18, 2002 Please ANYONE??? Link to comment Share on other sites More sharing options...
zeek2304 Posted July 19, 2002 Share Posted July 19, 2002 In g max you just draw a right-angled triangle with a spline, convert it to an editable poly, and call it tag_flash. Then put it into the emitter dish and make it so the longest part of the triangle points to the left and have it right where you want the saber "blade" to be emitted from. Link to comment Share on other sites More sharing options...
zeek2304 Posted July 19, 2002 Share Posted July 19, 2002 BTW, If I sent you a saber model, would you be able to skin map it for me? Link to comment Share on other sites More sharing options...
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