Xzzy Posted July 17, 2002 Share Posted July 17, 2002 Is there some secret trick to getting this stupid thing to work? I had an older system with a geforce, and showtris never worked. I just assumed it was a driver or hardware issue, and as I wasn't trying to optimise any maps it didn't bother me anyways so I let it sit. So I got a more recent system, again with a geforce, and it's the same deal.. r_showtris isn't doing anything for me. So obviously there's some configuration or driver issue somewhere. The latest detonator drivers don't help. Is there some in-game setting I need to change, or something in the display control panel to modify? Trying to optimise a map without showtris is quite a headache.. I can sort of accomplish the same effect by locking the PVS but that gets tedius. Link to comment Share on other sites More sharing options...
Wes Marrakesh Posted July 17, 2002 Share Posted July 17, 2002 i have the same problem, r_shotris 1 NEVER works, even when i restart a map:( Link to comment Share on other sites More sharing options...
fourwood Posted July 17, 2002 Share Posted July 17, 2002 r_Showtris doesn't seem to work in MP, so make sure you run your map in SP mode. Link to comment Share on other sites More sharing options...
Xzzy Posted July 17, 2002 Author Share Posted July 17, 2002 well r_showtris is a cheat protected command so you have to have sv_pure set to zero for it to work under mp. That's not my problem anyways, as r_showtris doesn't work under q3a either, and that game doesn't differentiate between sp and mp maps. It's gotta be some engine variable I have set improperly, or some preference on the display driver that needs changed. Link to comment Share on other sites More sharing options...
Joben Posted July 17, 2002 Share Posted July 17, 2002 Huh, very strange problem. Link to comment Share on other sites More sharing options...
RichDiesal Posted July 17, 2002 Share Posted July 17, 2002 Originally posted by Xzzy well r_showtris is a cheat protected command so you have to have sv_pure set to zero for it to work under mp. That's not my problem anyways, as r_showtris doesn't work under q3a either, and that game doesn't differentiate between sp and mp maps. It's gotta be some engine variable I have set improperly, or some preference on the display driver that needs changed. You did try it in SP tho? And you did type r_showtris 1 and not just r_showtris? Link to comment Share on other sites More sharing options...
Atolm Posted July 17, 2002 Share Posted July 17, 2002 Don't forget /developer 1 !!! Link to comment Share on other sites More sharing options...
Xzzy Posted July 17, 2002 Author Share Posted July 17, 2002 Originally posted by RichDiesal You did try it in SP tho? And you did type r_showtris 1 and not just r_showtris? I did just try it, just got home from work. and yes that fixed it, showtris worked under the sp binary. Didn't think it would but hey what do I know. why doesn't it work under mp, and does that mean I'm supposed to be bug testing maps under the sp client? Link to comment Share on other sites More sharing options...
Xzzy Posted July 17, 2002 Author Share Posted July 17, 2002 okay, nevermind.. I had it in my head that sv_pure 0 was the same as /developer 1. I figured since the game was letting me type r_showtris 1 while sv_pure was 0, it meant showtris would do something. Sure would be nice if all those manuals would state that using /developer was required to use r_showtris.. grr. Link to comment Share on other sites More sharing options...
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