anime316 Posted July 19, 2002 Share Posted July 19, 2002 I have some mp3's i'd like to turn into background music or duel music in game. How would i do this? Link to comment Share on other sites More sharing options...
Bell Posted July 19, 2002 Share Posted July 19, 2002 make sure they are sampled at 44 mghz, and mono, not stereo. Then in radiant bring up the entity window by clicking the n key. Scroll down the upper window to "worldspawn" and enter the key: music value: path/to/my/music/file this has to be packed with the map as well Link to comment Share on other sites More sharing options...
anime316 Posted July 24, 2002 Author Share Posted July 24, 2002 what do you mean path/to/my/music/file? do i type that in or what? Link to comment Share on other sites More sharing options...
Bell Posted July 24, 2002 Share Posted July 24, 2002 value: musis/mymap/mymusicfile.mp3 where mymap is the name of your map and mymusicfile.mp3 is the name of the music file you recorded its a good idea to set up your directory like the directory you see in the pk3 files. As you work on projects it will help you maintain the system and be easy when adding your own custom stuff and paking the file for distribution. For example when i installed the tools i put a "map" folder in my base folder. Inside that is a folder for each map i make, and the name of the folder is the name of the map, and within that folder are all the other appropriate folder e.g. maps,scripts,sounds,music or whatever you need. Link to comment Share on other sites More sharing options...
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