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please help! my VIS process doesn't appear to work


Xzzy

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i just started testing my MP map for speeds, and using r_showtris, and r_lockpvs, i discovered that it's drawing every triangle in my whole map everywhere.

 

my map right now has three big rooms, connected by small, twisting hallways, that should clearly separate them into portals.

 

i've tried compiling FullVis in both GTKRadient 1.2.9 and in JK2Radient, second release.

 

does anyone know what's up?

 

Rich maybe? :)

 

EDIT: Oh, some more info. I would get the impression it wasn't doing VIS at all, except that the compiler takes a while to do VIS, and no time to do VIS when I select noVis.

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