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I need a good GMAX modeling tutorial


Drafus

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(This is a link to a bunch of scripts that you're "probably" going to need sooner or later:)

http://tdp.nu/cgi-bin/plugsearch_r4.pl?search=gmax

 

(This site was the first one I used. It skips over a few details, so these other sites provide more depth)

http://merlin.zsnes.com/tutorials/modeling/index.html

 

(This site is mostly in French, but it has some GREAT .avi files you can download that show tricks and shortcuts for modelling in 3DS Max (although I've found most all of them work in GMax too)

http://www.passion3d.com/Gmax_avi.html

 

**Actually, I found the tutorials that Discreet has made for GMax to be quite helpful.

http://www.discreet.com/products/gmax/gmaxconsumer/index.html

 

I just started modelling in June, and have gone through the same thing (still a beginner). It seems people have found a variety of methods to model quickly/efficiently. I've picked up scraps of tips from these sites:

http://dynamic.gamespy.com/~polycount/ubb/Forum8/HTML/000439.html?00000

 

http://www.ludd.luth.se/%7Estrat/tutorials/meshmodeling1.htm

 

http://www.planetquake.com/polycount/resources/jk2/index.shtml

 

http://www.planetquake.com/polycount/resources/jk2/tutorials/jk2_model_construction.shtml

 

http://www.comet-cartoons.com/toons/3ddocs/headpolymodel/

 

http://planetquake.com/bubba/tutorial.html

 

http://www.quake3world.com/ubb/Forum11/HTML/001100.html?

 

http://www.comet-cartoons.com/toons/3dhelp.cfm

 

http://www.3dluvr.com/content/artz/3dsmax/std/rtmodel1.php

 

http://www.coronaleonis.com/tutorial/index.html

 

http://www.ravengames.com/heretic2/modeling-tutorial.html

 

http://www.loonygames.com/content/1.6/totb/

 

http://www.dccdesigner.com/Htm/Tutorials/LPM_1.htm

 

http://www.3dlinks.com/tutorials/max/max_tutorials.cfm?tutorial=lpindex

 

http://www.neverwinterhaven.com/tutorials/tutorial_3D_2013.phtml

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