Smart_Saber Posted July 23, 2002 Share Posted July 23, 2002 Kind of a non-descript title, but here's the question. I'm currently working on a (top-secret) map, and I want the following to happen: When the player picks up a certain item....no, no. Let me put it this way. Let's say I make a brush and make it all pretty, and put in the map. I want the player to pick up the brush (oh, let's say it's a "Magic Rock. Yeah? You do better) and I want a door to open (or close. I just want something to happen.) So, is it possible? Firstly, is it possible for the player to "pick up" something I've made? And secondly, is it possible, when they pick it up, that it makes something hapen? I hope that's clear enough. It's kinda late. Many thanks, Smart_saber Link to comment Share on other sites More sharing options...
RichDiesal Posted July 23, 2002 Share Posted July 23, 2002 I dunno if that specifically is possible, but I know of a way to fake it... You could make your object into a func_usable... then make a trigger_once that surrounds it - target that trigger at the func_usable, at the door you want to close, and a trigger_print (maybe targer_print?) that says "You picked up whateveritis" It will appear as if the player picked up the object and it caused whatever happened to happen. Link to comment Share on other sites More sharing options...
Smart_Saber Posted July 23, 2002 Author Share Posted July 23, 2002 Cool! Thanks a million. Link to comment Share on other sites More sharing options...
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