Scarlet Widow Posted July 23, 2002 Share Posted July 23, 2002 This is driving me crazy. When i write some code to play an animation, the wrong one is being used..... for example, i wanted to play BOTH_STAND2TO1 when disarming the lightsaber but then it doesn't play the animation but if i change that name to BOTH_STAND1TO2 (for instance) it'll work just fine. Another example, i wrote a command for the player to sit down (using the SIT2 anims) and they're all fine except for the sitting down animation, BOTH_STAND5TOSIT2 actually does the BOTH_SIT3 animation instead.. .....why is it doing this? Is there anything i can do to fix it? Help would be greatly appreciated. Link to comment Share on other sites More sharing options...
Avalon Posted July 23, 2002 Share Posted July 23, 2002 I'm actually having the same problem. The animation is fine in ModView, but the wrong animation plays (or doesn't play at all) when I code it up in JK2. Link to comment Share on other sites More sharing options...
Scarlet Widow Posted July 28, 2002 Author Share Posted July 28, 2002 Alright.... well would anyone at least know where i could get some help then? Link to comment Share on other sites More sharing options...
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