Locke101 Posted July 26, 2002 Share Posted July 26, 2002 A group of people here from the lucas forums needs to make a Dragonball Z Mod for JK2. I think that it would be really sweet. There are so many ideas that i have that coudl give input. Also with the forcepowers and stuff you can modify them as if they are like basic abilities and then each character earns serveral special moves, that would be cool. and there could be melee fighting. I guess i could kinda be like the saber fight were you have different stances and stuff like that. Link to comment Share on other sites More sharing options...
razorace Posted July 26, 2002 Share Posted July 26, 2002 I can see making an aerial moves mod but a near direct port of DBZ has already been done for the Quake 3 engine at http://www.bidforpower.com. Link to comment Share on other sites More sharing options...
Locke101 Posted July 26, 2002 Author Share Posted July 26, 2002 yeah i know about BFP, but i doubt the team woudl want to convert it all the JK2, considering that nearly 90% of the original Quake 3 code was changed for JK2. Link to comment Share on other sites More sharing options...
Jason_W Posted July 27, 2002 Share Posted July 27, 2002 We 'NEED' to make a DBZ mod? We don't need to do anything. Most of us aren't even interested in DBZ, so why? Link to comment Share on other sites More sharing options...
razorace Posted July 30, 2002 Share Posted July 30, 2002 Plus, why just convert a old mod to a new game anyway? Link to comment Share on other sites More sharing options...
Joben Posted July 30, 2002 Share Posted July 30, 2002 Originally posted by razorace Plus, why just convert a old mod to a new game anyway? I have no opinion on the general issue but that question makes no sense. Following that logic: Why did they make Jedi Knight 2? Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.