MUHAHAHAHAHA Posted July 29, 2002 Share Posted July 29, 2002 I know it's possible, and somebody did it before, but I have been unable to find the mod/code for the mod. AFter scanning through the source that does the calls, I think all that needs to be done is to set a new cvar for the taunt name (eg. taunt1.mp3), and send that to the trap_S_StartSound call, but I'm not sure... Has anyone successfully done this? Basically what I'd like to do is make a play command... (wouldn't use the taunt animation necessarily). eg. play taunt2.mp3. If anyone has done this, does my method seem reasonable? Thanks. Link to comment Share on other sites More sharing options...
yodaissmart Posted July 29, 2002 Share Posted July 29, 2002 FYI I have got the multiple taunts mod that some one released in hear a while ago if u want it PM me then i'll e-mail it to u. Link to comment Share on other sites More sharing options...
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