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anyone who knows ANY scripting please look here


Merritt

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Posted

Im having a few problems with one of my scripts. I have a door which is set to inactive, and i want a characters death to make it active again - how do i do this - im pretty sure i use a deathscript and ive been trying to target the door and use target_activate but it doesnt seem to work

Posted

I answered your scripting question in another thread

 

But you mentioned in this thread that your using the door as "inactive" and then using a "target_activate", i've tried this before and couldent get it to work.

 

To get the same effect though, set the door to "locked" and then just target it with a "trigger_once" or something, when the "trigger_once" is tripped the door should open as normal:) To activate the "trigger_once" in a script use the scripting method i mentioned in the other thread:)

Posted

Eagle you need to create a trigger_multiple surrounding the door's both sides to get the first target_activate method work.

 

And put a "wait" key and "2" as its value.

 

You probably got wht i mean.

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