Merritt Posted July 29, 2002 Share Posted July 29, 2002 Im having a few problems with one of my scripts. I have a door which is set to inactive, and i want a characters death to make it active again - how do i do this - im pretty sure i use a deathscript and ive been trying to target the door and use target_activate but it doesnt seem to work Link to comment Share on other sites More sharing options...
Eagle_e7 Posted July 30, 2002 Share Posted July 30, 2002 I answered your scripting question in another thread But you mentioned in this thread that your using the door as "inactive" and then using a "target_activate", i've tried this before and couldent get it to work. To get the same effect though, set the door to "locked" and then just target it with a "trigger_once" or something, when the "trigger_once" is tripped the door should open as normal:) To activate the "trigger_once" in a script use the scripting method i mentioned in the other thread:) Link to comment Share on other sites More sharing options...
Catscratch Posted July 30, 2002 Share Posted July 30, 2002 Eagle you need to create a trigger_multiple surrounding the door's both sides to get the first target_activate method work. And put a "wait" key and "2" as its value. You probably got wht i mean. Link to comment Share on other sites More sharing options...
Eagle_e7 Posted July 30, 2002 Share Posted July 30, 2002 I dident know that. Thats very helpful thx:thumbsup: Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.