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JediMod++ 2.2: Damage and blocking values.


Versaden

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Overall saber damage is higher in jedimod++ and ghoul2 collision is on by default. I like the way it is set. I actually have g_damagescale set at 1.2 for even more saber damage. :D

 

I suppose you could try two things (I 'm not sure if this will give you the results you want so test it out first) :)

 

seta g_damagescale .8 // I don't know if this will work but try it. I guess you could go even lower but I wouldn't.

 

or

 

seta g_sabertracesfirst 1 // activating this along with ghoul2 is going to make for a very very high blocking rate.

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