Versaden Posted July 30, 2002 Share Posted July 30, 2002 What cvars and numbers should I use to keep the damage and blocking values on 1.04 levels? Or should I just not mess with anything (I haven't)? Thanks. V Link to comment Share on other sites More sharing options...
crazyplaya73 Posted July 31, 2002 Share Posted July 31, 2002 Overall saber damage is higher in jedimod++ and ghoul2 collision is on by default. I like the way it is set. I actually have g_damagescale set at 1.2 for even more saber damage. I suppose you could try two things (I 'm not sure if this will give you the results you want so test it out first) seta g_damagescale .8 // I don't know if this will work but try it. I guess you could go even lower but I wouldn't. or seta g_sabertracesfirst 1 // activating this along with ghoul2 is going to make for a very very high blocking rate. Link to comment Share on other sites More sharing options...
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