Anavel Gato Posted July 31, 2002 Posted July 31, 2002 I am not sure wether this is the right place for this question but I thought that "map builders" use shaders a lot so here I go... I need a really simple shader for my Padme model that makes her cape show the skin on both sides. This so it doesn't need polys on both sides. I made this shader with Q3ASE and the skin is shown on both sides but it seems much brighter than the rest even though the same colors are used. Doesn anybody know if I'm missing something? I am completely clueless about writing code whatsoever models/players/padme/cape { cull disable { map models/players/padme/cape.tga } }
Bell Posted August 2, 2002 Posted August 2, 2002 not sure but this might help http://66.250.145.38/showthread.php?s=&threadid=72184 http://www.planetquake.com/polycount/cottages/qbranch/tutorials/shaders-1.shtml
Recommended Posts
Archived
This topic is now archived and is closed to further replies.