JonM Posted August 16, 2002 Share Posted August 16, 2002 I am making my first map in JK2 and I want to know how to make like an environment light. The map is just some terrain and 5 sky brushes (with the yavin sky shader applied to only the one side right?) Anyways How did the yavin maps do it? Also my other question is in JKRadiant, how do you tell apart the detail brushes from the regular brushes? is there like a properties or something you can click on? Link to comment Share on other sites More sharing options...
JonM Posted August 16, 2002 Author Share Posted August 16, 2002 nevermind I figured out how to do ambient light but I still don't know how to distinguish between detail brushes and regualr ones? Link to comment Share on other sites More sharing options...
Slunker Posted August 16, 2002 Share Posted August 16, 2002 I'm not sure that there is. Everything starts out structural, though, so the only detail brushes that exists are the ones that you turn into detail brushes. If you aren't sure either way, just make it the one that you want it to be- nothing can be hurt by something being turned into a detail twice. -Slunker Link to comment Share on other sites More sharing options...
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