walkingbeard Posted August 20, 2002 Posted August 20, 2002 Hi guys I am wanting to create a rather nice looking lightsaber with lightning bits and chrome and glass. For this to be possible, I would need to be able to split up the texture into several files and write shaders for each one as required. How do I split up the texture in gmax? Thanks, wb
Recommended Posts
Archived
This topic is now archived and is closed to further replies.