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Prefabs & Trees


NakTawii

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Hi,

1) To load prefabs, go Edit>Load Prefab.

And no you can't load quak prefabs, only .map files. :)

 

2) To make trees, just load a 3d modelling program such as milkshape and well... Create.

 

If you want some ready-made trees, look in assets0.pk3 in the jo base folder-models/map_objects/yavin/ look for good trees.

 

To put them in radiant, rightclick-choose misc>misc model. Close the dialog box that appears-it doesn't work.

 

Press n and type in the key:

model

and the value

models/map_objects/yavin/TREEYOUHAVECHOSEN.md3

 

whew. BUT then you have a problem. Models are not solid. You have to make a brush textured with system/clip where you do not want the player to be able to stand. (just make a brush around the tree-unless you want it climbable-:p)

 

If you want it to make sparks when you saber it, use system/physics_clip as the texture. But only use that if your brush matches the model, or you'll get sparks in mid air.

 

Hope all that helps. :D

 

Rich

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