bomberman_xc Posted September 6, 2002 Share Posted September 6, 2002 how do i get an existing model into 3ds max 4?? I'm tired of making requests and being bitched at for them. So i'm gonna take the initiative and start modelling myself. I wanna start off by tweaking existing models but unfortunately i don't know how to get them into 3ds max4. So can someone help me out?? You may think i have no chance if i don't even know how to get an existing model into an editing program but hey... you've gotta start somewhere right? so any help would be appretiated. thanks Link to comment Share on other sites More sharing options...
Twisted Vertex Posted September 6, 2002 Share Posted September 6, 2002 Your going to need to find the apprioate pluging for the program your using. For example milkshape has a glm. plugin where you can import the ghoul2 models. The only way to get models into max is throw them into milkshape first. Link to comment Share on other sites More sharing options...
bomberman_xc Posted September 6, 2002 Author Share Posted September 6, 2002 ok where do i go to get milkshape?? Link to comment Share on other sites More sharing options...
Twisted Vertex Posted September 6, 2002 Share Posted September 6, 2002 type http://www.milkshape3d.com in your url bar thingy......swish away you go. Link to comment Share on other sites More sharing options...
bomberman_xc Posted September 6, 2002 Author Share Posted September 6, 2002 does it have a free trial or something? and also is there any way to add the upper body of one model to the legs of another model? Link to comment Share on other sites More sharing options...
Twisted Vertex Posted September 6, 2002 Share Posted September 6, 2002 Sure but that requires you to re-weight the model. Meaning the bones are going to be applied to a skin on your mesh. Where the bones go....your mesh goes. I am not sure if milkshape does weights, Even if you did complete the model, you'll still need to export the model out as a .xsi . Which is a softimage format, that assimalte reads when compiling your mesh. Link to comment Share on other sites More sharing options...
bomberman_xc Posted September 6, 2002 Author Share Posted September 6, 2002 there's really only one way i can put this.......... what? Link to comment Share on other sites More sharing options...
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