Darth Leviathon Posted September 14, 2002 Posted September 14, 2002 IS it possible to make the npc's behave differently? Specifically making a jedi be able to use lightning and grip for example. I have tried using classes in ext_data i.e. tavion class for jedi. They then seem to lose their sabre but still try to fight. Any ideas folks?
MattKG Posted September 14, 2002 Posted September 14, 2002 As far as I know it is not possible without the single player source code, unfortunately.
Bell Posted September 15, 2002 Posted September 15, 2002 checkt the sticky threads about npc's, it has tons of info on how to do what you are asking
MattKG Posted September 16, 2002 Posted September 16, 2002 Originally posted by Bell checkt the sticky threads about npc's, it has tons of info on how to do what you are asking Um, could you please tell me what that means? What is a sticky thread?
Bell Posted September 16, 2002 Posted September 16, 2002 hit your back button on your browser until you get to the list of topics in this thread. you'll notice the first few topics at the top have the word sticky next to them. this is so those particular threads stay first on the list and don't get lost in time as new topics are created. there are lists of tools, tutorials, common questions and porblems and how to solve them etc. spend some hours going through them it will help alot.
MattKG Posted September 16, 2002 Posted September 16, 2002 Emon's tutorial will not do what he is asking to do. Use NPC Manager! (And even then...)
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