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Newbie Needs Scripting Help (PLS!)


DY357LX

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Posted

Hello, i have created a script using behavEd.exe to give Kyle full force powers on my custom made map.

Its compiled as news.IBI

(news was short for newstage)

Where do i put the .IBI?

I have a target_scriptrunner linked with a trigger_once

(the trigger_once is a large square over the info_playerstart so it SHOULD be activated when the map loads up)

 

If anyone can tell me what to do i would be very thankful

Sorry if this question has been asked before.... i'm new but eager to learn.

Posted

first of all, you must put the .ibi file in a directory called scripts in the .pk3 that your map is in. If you havnt created a pk3 create the "scripts" directory within your gamedata/base folder and put the .ibi in there.

 

as for the trigger once targetting the scriptrunner, i found that if you target your info_player_start at the scriptrunner instead, it usually works better

Posted

Does your script refer to kyle or just try to change the forcepowers of whatever runs it? Is the 'runonactivator' flag checked on the scriptrunner?

 

Im not shure but you might get problems if those are set wrong...

Posted

So would it be:

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Scripts\news\news.ibi

 

Or:

C:\Program Files\LucasArts\Star Wars JK II Jedi Outcast\GameData\base\Scripts\news.ibi

 

?????

Actually i'll just try both :-)

 

Thanks for the replies

Posted

base/scripts/news.ibi

 

how are you triggering the script in the map? are you using a trigger brush targetted at the scriptrunner ot have you targetted the info_player_start at the scriptrunner? i find that if you target the info_player_start at the script runner it works much better

Posted

Yeah i'm gonna delete the trigger_once because Kyles force powers only seems to be at level 1

Even though all the levels in behavEd were set to 3... hmmmm

It doesn't say "new forces powers" on the screen like the pic in the tutorial

(the tutorial i'm using is here

http://mapping.jediknightii.net/tutorials.htm

so feel free to let me know of there's mistakes in there)

 

Thanks

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