Shard_mad Posted September 24, 2002 Share Posted September 24, 2002 I made a model in milkshape 3d but as I don't have 3ds max 4 I cant convert it into a nice working model. So could someone be so kind as to do the skeleton and uvw mapping caps etc. and make it into a glm file for me I have all the textures made and everything. All I need is that some of the part names have been cut off so if you take on this task you'd have to rename the parts eg. l_hand_wr = l_hand_wrist so if anyone is willing to take on this please reply to this. Link to comment Share on other sites More sharing options...
Flamegrape Posted September 24, 2002 Share Posted September 24, 2002 I'm sorry to say that it is a bit more complicated than that. Weighting the mesh to all the different bones takes time with frequent trial and error. Link to comment Share on other sites More sharing options...
Shard_mad Posted September 24, 2002 Author Share Posted September 24, 2002 I know whats involved but all I wanna know is can anyone do it for me coz that would be really great:D Link to comment Share on other sites More sharing options...
Shard_mad Posted September 24, 2002 Author Share Posted September 24, 2002 C'mon I know someone has to be up for it maybe arco or sithlord ii might do something for me coz they've done it for other people. If not PLEEEEEEEEEEEEEEEZZZZZZZZZEEEEEEEEEEEEEEEE!!!!!! Link to comment Share on other sites More sharing options...
Madjai Posted September 24, 2002 Share Posted September 24, 2002 yea i dont think anybody has ever done this before. and i seriously doubt someone would offer because its very very lengthy. Link to comment Share on other sites More sharing options...
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