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.3DS or . Max to .Bsp? Anybody?


Vulorum

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I don't believe you can convert either of those directly to a bsp. You would have to convert it to a .map file, open it up in radiant, put in all the necessary entities, and compile it into a playable bsp. I found a plugin at the link below that claims to be able to export 3DS Max files to .map files, but I haven't tried it so I don't know if it works.

 

http://ourworld.compuserve.com/homepages/flametop/QMAPEXP.htm

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