WasteLock Posted October 3, 2002 Share Posted October 3, 2002 I got a problem with tag orientation on my weapon models. It seems that no matter which way I turn the tags my saber blade emits at a 90º angle to the hilt, until I throw it then in my hands it's proper but when in the air it sticks strait up. Also the modified blaster that I made is held at a 90º angle to the hand, but fires forward. I imagine this issue has come up before, but I have not been able to find a relevant post and the search is disabled. Can anyone point me in the right direction? EDIT: I do have both tags in each, parent & flash for saber, weapon & flash for blaster. Link to comment Share on other sites More sharing options...
Madjai Posted October 3, 2002 Share Posted October 3, 2002 the problem with the saber tag is its not properly made. a tag must be a certain size; one side must be half the size of the other. this will give you a triangle, the longest side (not the hypoteneuse) must be pointing straight up. Link to comment Share on other sites More sharing options...
WasteLock Posted October 5, 2002 Author Share Posted October 5, 2002 I am working in Gmax, and the tags are right triangles, one side 2x the length of the other. I created them with splines and then converted them to editably mesh and have tried editable poly and capping holes. Link to comment Share on other sites More sharing options...
Madjai Posted October 5, 2002 Share Posted October 5, 2002 i dont know what a spline is. to make a tag just make a plane thats 2x1 and delete one of the polygons and name it whatever. Link to comment Share on other sites More sharing options...
WasteLock Posted October 8, 2002 Author Share Posted October 8, 2002 Splines are the 2d shapes next to the Germetry rollout. I basically created it by connecting lines. Link to comment Share on other sites More sharing options...
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