Jump to content

Home

When a NPC starts with no default AI...


DukeSkywalker

Recommended Posts

The last event on your cinematic script has to activate your NPC, getting him out of the cinematic behaviorstate.

 

More or less something like:

 

affect myNPC

set behavior_state BS_default

 

This should take him out of the cinematic state, but I'm writing these just by memory, check for the proper sintaxis at the ICARUS manual. I'm not sure if just with that will get him back to full action, but check at the manual around the behavior states, all you need it's there.

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...