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Quake3 Was Patched, When is Jk2 going to be?


DaNameLessOne

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The Quake3 1.32 patch has a lot of fixes that would be great if applied to JK2.

 

Description

This is the v1.32 final point release for Quake 3 Arena and Q3A: Team Arena.

 

Short List of Changes in 1.32 : (see readme for complete list)

 

General:

- new network protocol, 68

 

- network code:

improved fragmented messages handling

 

map change while client loads map no longer causes an 'Invalid .PK3' error

 

map_restart while client loads map no longer causes a reload

 

fixing donedl being ignored after autodl if map_restart'ed

 

- the demo command has a list of compatible protocols, it will loop through 66 67 68

 

you can do '/demo four' and it will try four.dm_66 four.dm_67 four.dm_68

 

or you can explicitely give a '/demo demoname.dm_??'

 

 

- added mousewheel support in the console:

 

wheel to scroll, ctrl+wheel to scroll faster, shift+wheel to scroll history

 

This fix map change while client loads map no longer causes an 'Invalid .PK3' error is one that jk2 desperately needs. I can't tell you how many times my server and others that I have visited have disconnected on this issue. Please Raven patch the problems in jk2!!!! Please try to create a stable dedicated server. I am tired of the crashes, and segfaults. Please make pure server a stable option. When I run my server pure it crashes more often than not. At least once a day the damn thing goes down. I had to write a cron job to check if it was running and if not restart it.

 

The quake3 update also has punkbuster. Anyone know if there is a version in the works for jk2?

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