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Saber Hilt Conversion Help


Gryphonvere

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I downloaded a bunch of saber hilt skins that were made before JediMod came out, so they are not set to the JediMod standards. I am attempting to convert them to JM settings, but am running into some problems:

 

First off, I use the MsGLMImporter from http://www.swissquake.ch/chumbalum-soft/ms3d/download.html, and used it to import the GLMs into MilkShape 3D 1.6.4. Next, I tweaked the texture locations so they pointed to the new file locations (saber_...). Then I exported the QC file required to export to MD3 format and set all the related texture and file locations. Next, I exported to MD3 format, and loaded the MD3 in MD3View. Everything loaded fine. Finally I exported the MD3 into GLM format, (everything went without problems), but when I tried to load the new GLM in MODView, MODView crashes with an illegal error. Any help?

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