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Trigger A Entitity to Fire


editormg

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Posted

Scenario. You wanna use one brush/entity(a switch) with function usable to trigger another brush to fire weapon projectiles in a certain direction from another brush/entity, when the trigger is activated. Possible?

  • 2 weeks later...
Posted

I got it to work. But I only see 1. Shooter_Blaster. I added 3 of these to my map then linked them to a trigger multiple and linked that to a funct_button entity. the shooter_blasters were targeted at 3 info_notnulls.

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