editormg Posted October 30, 2002 Share Posted October 30, 2002 Scenario. You wanna use one brush/entity(a switch) with function usable to trigger another brush to fire weapon projectiles in a certain direction from another brush/entity, when the trigger is activated. Possible? Link to comment Share on other sites More sharing options...
razorace Posted November 9, 2002 Share Posted November 9, 2002 I honestly don't know if map triggers can fire weapons. Try asking in the mapping forum. Link to comment Share on other sites More sharing options...
editormg Posted November 10, 2002 Author Share Posted November 10, 2002 I got it to work. But I only see 1. Shooter_Blaster. I added 3 of these to my map then linked them to a trigger multiple and linked that to a funct_button entity. the shooter_blasters were targeted at 3 info_notnulls. Link to comment Share on other sites More sharing options...
razorace Posted November 10, 2002 Share Posted November 10, 2002 Cool, thanks for posting the solution. Link to comment Share on other sites More sharing options...
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