drd1138 Posted November 4, 2002 Share Posted November 4, 2002 I'm trying to apply a shader similar to the C3P0 skin to one of my own models, but only the Specularity map and glow textures show up in the game! When I remove everything from the shader except the basic texture everything shows up black! So I tried copying the C3P0 shader and using it as a map-texture to test it, and still only the Spec and glow parts show up - you cant see any hint of the color (diffuse) that is the most important part! So how do I get my diffuse maps to show up? thanks, drd1138 PS I can post some screenshots if that will help... Link to comment Share on other sites More sharing options...
Spedema28 Posted November 15, 2002 Share Posted November 15, 2002 I can't be sure from your description, but it seems like problems with the Blend mode you have selected for the different stages of your shader. If you would like to, send me a zip of what you're working on and what you're hoping to achieve, at either Azmo (OmNi Clan) azmo@omniclan.com or Azmo (yahoo) zfighterjk2@yahoo.com I guess I would need copies of the .shader files you're working with, the one you made, and the one you're trying to emulate. Azmo[OmNi] Link to comment Share on other sites More sharing options...
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