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Shader Problems (Specularity & Env Maps)


drd1138

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I'm trying to apply a shader similar to the C3P0 skin to one of my own models, but only the Specularity map and glow textures show up in the game! When I remove everything from the shader except the basic texture everything shows up black!

So I tried copying the C3P0 shader and using it as a map-texture to test it, and still only the Spec and glow parts show up - you cant see any hint of the color (diffuse) that is the most important part!

So how do I get my diffuse maps to show up?

thanks,

drd1138

 

PS I can post some screenshots if that will help...

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  • 2 weeks later...

I can't be sure from your description, but it seems like problems with the Blend mode you have selected for the different stages of your shader.

If you would like to, send me a zip of what you're working on and what you're hoping to achieve, at either

Azmo (OmNi Clan)

azmo@omniclan.com

 

or

Azmo (yahoo)

zfighterjk2@yahoo.com

 

I guess I would need copies of the .shader files you're working with, the one you made, and the one you're trying to emulate.

Azmo[OmNi]

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