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Texture problem


Neo101186

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Ok I have a model, its an md3, and then i have a picture. My problem is that when i play the game the texture is not in its correct spot. I have tried making the picture smaller and nothing changes. Also, the md3 texture looks fine in the Md3 and .glm viewer. Please Help me!!!!!!!

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alright, its the uv mapping. U know in gmax or 3dsmax when u unwrap the model, (if not already done, go into material editor, import your picture and apply to the model) usually the picture will appear behind your models uv map. Highlight and drag the vertices and drag them to wear you want the image to be on the model.

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