Rebis Posted November 11, 2002 Share Posted November 11, 2002 2 questions about bots: -How can I attach a permanent, looped sound to a bot? (ie, Vader´s breathing all the time, I think it´ll be if players know he´s near by his breath instead of plain footsteps) -How can I make a bot just walk instead of run? (same example again, I´m trying to make a Vader bot with instant reaction time with lighsaber as a new variable in a FFA custom level but he´s running like hell killing everybody!) The saberspecialist=1 in theory may solve this but it doesn´t seem the case... thanx in advance... Link to comment Share on other sites More sharing options...
Syfo-Dyas Posted November 14, 2002 Share Posted November 14, 2002 -How can I attach a permanent, looped sound to a bot? (ie, Vader´s breathing all the time, I think it´ll be if players know he´s near by his breath instead of plain footsteps) I know of no practical way to do this. However, I've just finished up redoing vader's sounds and (among other things) I layered in alot of his breathing sounds to address that very issue. I'm pleased with how it's turned out. If you want it, PM me and I'll send it to you. How can I make a bot just walk instead of run? ( I agree, Vader just looks wrong when he's running. He's definately more the walking type with an occasional jog or trot thrown in -as needed. If you find the answer, let me know! Unfortunately, I fear that not enough parameters are available and too many are 'global' settings (which would affect ALL bots), to get to this level of customization. You never know though. Since we have the source code, maybe a Mod could be created. It's a shame that the BOTs in the Single Player game function so differently from the BOTs in the Multiplayer game. I don't know why this is. I'll be interested in your BOT settings when you finalize them. Link to comment Share on other sites More sharing options...
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