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Dynamic music... Help needed!


DarkErik

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So, we wanna have dynamic music in our map (sp)... I really tried a lot of things, some taken from threads... (found no tut on this)

 

Important: I DON'T want to implent custom music, I wanna use in-game dynamic music.

 

I came around a thread, which described the working with the dms.dat filde from asset0.pk3 (base\ext_data\).

 

Now it looks like this:

 

levelmusic

{

yavin...blabla

{

expl blablabla

act blablabla

}

talus (my mapname)

{

explore ImpBaseE_explore

action ImpBaseE_action

}

}

 

at the very end of the file.

 

Blue I've added.

 

Now, nothing happens... nada, njet.

 

I also tried

{

uses kejim_base

}

 

doesn't work either...

 

Anyone for help?

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