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max shaders error on carbonfreezer2 map.


happydan

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Posted

so, i keep getting that error, and it wont let me change skins. comes up with the grey default one. is this linked to the hunkmegs command mentioned in the readme? p00p.

Posted

there is a limit to the number of shaders the Quake 3 engine can handle, my recommendation is to move those models and maps you don't use a lot to a temporary directory, this means the engine will only load resources that you intend on using.

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