XSeth2kX Posted January 8, 2003 Share Posted January 8, 2003 Where are the weapon effects registered at? Link to comment Share on other sites More sharing options...
gw_leader Posted January 8, 2003 Share Posted January 8, 2003 cgweapoinit.c ............... place to change em You can define the functions if need be in g_local.h You can add MOD in bg_public You can add modelindexes and item indexes in inv.h Link to comment Share on other sites More sharing options...
XSeth2kX Posted January 8, 2003 Author Share Posted January 8, 2003 i mean the .efxs i cant find a link between G_weapons.c and the fx_(weapon).c so if i were making a new weapon how would i set it to use the weapons in my fx_weapon.c? Link to comment Share on other sites More sharing options...
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